Rules Update: Heal All
- GJSchaller
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08 Nov 2011 19:31 #1
by GJSchaller
Rules Update: Heal All was created by GJSchaller
The Healer Skill "Heal All" has been renamed "Heal All Afflictions." Additionally, the maximum body it will heal is reduced to 50.
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Heal All has been brought in-line with it's original intent to be a panacea for ailments, working alongside Heal All Body to restore a character to full health. We have changed Heal All to reflect that effect.
[hr]
Heal All has been brought in-line with it's original intent to be a panacea for ailments, working alongside Heal All Body to restore a character to full health. We have changed Heal All to reflect that effect.
- GJSchaller
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- Character is to a person, what carbon is to steel.
10 Nov 2011 12:35 #2
by GJSchaller
Replied by GJSchaller on topic Rules Update: Heal All
This has been updated in the Online Rulebook.
- Gregor
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15 Nov 2011 14:42 #3
by Gregor
Replied by Gregor on topic Rules Update: Heal All
Hi Geoff,
Did the ability change to Heal All Afflictions or Heal All Ailments?
The rulebook shows ailments - the above shows afflictions.
(just want to call the right skill when using....)
Thank you,
Did the ability change to Heal All Afflictions or Heal All Ailments?
The rulebook shows ailments - the above shows afflictions.
(just want to call the right skill when using....)
Thank you,
- GJSchaller
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19 Nov 2011 12:37 #4
by GJSchaller
Replied by GJSchaller on topic Rules Update: Heal All
It should be "Afflictions" - I'll update it today.
- rivanyasi
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22 Nov 2011 01:45 #5
by rivanyasi
Replied by rivanyasi on topic Rules Update: Heal All
Also... Heal All Body? Not Heal All Wounds?
- Draknar DoKanen
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22 Nov 2011 02:01 #6
by Draknar DoKanen
Skimmel
RP Marshal, Rules Marshal, Storyteller
Replied by Draknar DoKanen on topic Rules Update: Heal All
That was likely a typo. The skill is named "heal all wounds".
Sean
Sean
Skimmel
RP Marshal, Rules Marshal, Storyteller
- GJSchaller
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- Character is to a person, what carbon is to steel.
22 Nov 2011 12:05 #7
by GJSchaller
Replied by GJSchaller on topic Rules Update: Heal All
Yeah, typo. My apologies... I'm still fighting a head cold, and remembering old skill names from the 2002 era of KR...
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25 Jan 2012 23:31 #8
by rivanyasi
Replied by rivanyasi on topic Rules Update: Heal All
The Heal All Afflictions wording is kind of vague on this point... could the term "Adverse Health Conditions" be expanded to instead list which specific conditions this can treat?
I ask because I see spells like Flesh to Stone, which has the Immobilized trait... this is certainly an adverse condition, but is it specifically a "health" condition?
I ask because I see spells like Flesh to Stone, which has the Immobilized trait... this is certainly an adverse condition, but is it specifically a "health" condition?
- GJSchaller
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26 Jan 2012 08:36 #9
by GJSchaller
Replied by GJSchaller on topic Rules Update: Heal All
They're already listed under "Stages of Health and Dying."
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