New Errata - Casted effects et al
- Gabrian Grottings
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Zach raised a good point in that the goal of this thread is to address specific questions concerning the recent rules change. To respect that request and the purpose of this thread, could you please limit your questions to the specific rules changes that have been most recently made, as opposed to topics that are outside that realm; if you wish to discuss these broader topics or ask questions about the game that are unrelated to the rules changes in this thread, you are welcome to do so in the "Realizing the Character/Rules Questions" section of the website.
Thank you for understanding.
Eli
RP Marshal
- Dame Clytie Silverfang
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Seriously what will happen to existing alchemical alcohols?Clytie Corentin wrote: Will alchemical alcohols made before the errata still exist, or will they automatically be made into vials of light?
- Woolsey Bysmor
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- LStarling
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1 HP; Traits: Positive Energy, Healing (Wounds, Offensive)
This ability heals 20 points of damage to the recipient.
Rank II: Heal Wounds
* HP; Traits: Positive Energy, Healing (Wounds, Offensive)
This ability heals 15 points of damage to the recipient for each HP that the healer chooses to expend."
Previously, Heal Wounds' effectiveness was on par with CLW, and the advantage was the ability to burst several Healing Points into it. What is the justification for making CLW more point effective in this case? Would it not be better if CLW also healed 15, or perhaps they both Healed 20 per point, or is the intention specifically to make Heal Wounds less effective due to the 'burst' nature of it?
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- Tim P
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Curse of Madness
6 FP; Traits: Divine (Mayhem), Curse, Attack
When the target drops into the serious or critical stage of their death count, they are instantly revived, and healed up to 50 Body Points. They must attack anyone within sight in a mindless rage and will battle all surrounding entities until the recipient of the curse has fallen, then the curse is removed.
This states that it puts the target into a "mindless rage" but lacks the actual rage trait. Was this intentional, or an oversight? I ask because it determines whether or not the priest could continue casting upon coming back to life.
[hr]
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